用C语言实现多种方式播放Wav声音_C/C++语言_黑客防线网安服务器维护基地--Powered by WWW.RONGSEN.COM.CN

用C语言实现多种方式播放Wav声音

作者:黑客防线网安C/C++教程基地 来源:黑客防线网安C/C++教程基地 浏览次数:0

本篇关键词:声音播放方式实现
黑客防线网安网讯:  using System;  using System.Collections.Generic;  using System.ComponentModel;  using System.Data;  using System.Drawing;  using System.Text;  using System.Wind...
  using System;
  using System.Collections.Generic;
  using System.ComponentModel;
  using System.Data;
  using System.Drawing;
  using System.Text;
  using System.Windows.Forms;
  using System.Media;
  using System.Resources;
  using System.IO;
  namespace SoundPlayerApp
  {
  public partial class Form1 : Form
  {
  private SoundPlayer simpleSound;
  public Form1()
  {
  InitializeComponent();
  }
  private void button1_Click(object sender, EventArgs e)
  {
  OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
  OpenFileDialog1.Filter = "Wav 文件(*.wav)|*.wav";
  if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
  {
  simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
  simpleSound.Play();
  }
  }
  private void button2_Click(object sender, EventArgs e)
  {
  OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
  OpenFileDialog1.Filter = "Wav 文件(*.wav)|*.wav";
  if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
  {
  simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
  simpleSound.PlayLooping();
  }
  }
  private void button3_Click(object sender, EventArgs e)
  {
  if (simpleSound != null) simpleSound.Stop();
  }
  private void button4_Click(object sender, EventArgs e)
  {
  simpleSound = new SoundPlayer(Properties.Resources.big);
  simpleSound.Play();
  }
  
  private void button5_Click(object sender, EventArgs e)
  {
  simpleSound = new SoundPlayer(Properties.Resources.big);
  simpleSound.PlayLooping();
  }
  private void button6_Click(object sender, EventArgs e)
  {
  if (simpleSound != null) simpleSound.Stop();
  }
  private void button7_Click(object sender, EventArgs e)
  {
  switch (comboBox1.Text)
  {
  case "星号(错误)":
  SystemSounds.Asterisk.Play();
  break;
  case "默认响声(叮当声)":
  SystemSounds.Beep.Play();
  break;
  case "感叹号(惊叹号)":
  SystemSounds.Exclamation.Play();
  break;
  case "关键性停止(关键性终止)":
  SystemSounds.Hand.Play();
  break;
  case "问题":
  SystemSounds.Question.Play();
  break;
  }
  }
  private void button8_Click(object sender, EventArgs e)
  {
  ResourceManager rm = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
  byte[] buffer = (byte[])rm.GetObject("Sound.wav");
  FileStream FS = new FileStream("Sound.wav", FileMode.Create);//新建文件
  BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
  BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容写入到一个声音文件中
  BWriter.Close();
  FS.Close();
  simpleSound = new SoundPlayer("Sound.wav");
  simpleSound.Play();
  }
  private void button9_Click(object sender, EventArgs e)
  {
  ResourceManager rm = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
  byte[] buffer = (byte[])rm.GetObject("Sound.wav");
  FileStream FS = new FileStream("Sound.wav", FileMode.Create);//新建文件
  BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
  BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容写入到一个声音文件中
  BWriter.Close();
  FS.Close();
  simpleSound = new SoundPlayer("Sound.wav");
  simpleSound.PlayLooping();
  }
  private void button10_Click(object sender, EventArgs e)
  {
  if (simpleSound != null) simpleSound.Stop();
  }
  }
  }
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