using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Media;
using System.Resources;
using System.IO;
namespace SoundPlayerApp
{
public partial class Form1 : Form
{
private SoundPlayer simpleSound;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = "Wav 文件(*.wav)|*.wav";
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.Play();
}
}
private void button2_Click(object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog();
OpenFileDialog1.Filter = "Wav 文件(*.wav)|*.wav";
if (OpenFileDialog1.ShowDialog() == DialogResult.OK)
{
simpleSound = new SoundPlayer(OpenFileDialog1.FileName);
simpleSound.PlayLooping();
}
}
private void button3_Click(object sender, EventArgs e)
{
if (simpleSound != null) simpleSound.Stop();
}
private void button4_Click(object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.Play();
}
private void button5_Click(object sender, EventArgs e)
{
simpleSound = new SoundPlayer(Properties.Resources.big);
simpleSound.PlayLooping();
}
private void button6_Click(object sender, EventArgs e)
{
if (simpleSound != null) simpleSound.Stop();
}
private void button7_Click(object sender, EventArgs e)
{
switch (comboBox1.Text)
{
case "星号(错误)":
SystemSounds.Asterisk.Play();
break;
case "默认响声(叮当声)":
SystemSounds.Beep.Play();
break;
case "感叹号(惊叹号)":
SystemSounds.Exclamation.Play();
break;
case "关键性停止(关键性终止)":
SystemSounds.Hand.Play();
break;
case "问题":
SystemSounds.Question.Play();
break;
}
}
private void button8_Click(object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
byte[] buffer = (byte[])rm.GetObject("Sound.wav");
FileStream FS = new FileStream("Sound.wav", FileMode.Create);//新建文件
BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容
,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer("Sound.wav");
simpleSound.Play();
}
private void button9_Click(object sender, EventArgs e)
{
ResourceManager rm = ResourceManager.CreateFileBasedResourceManager("SoundResource", Application.StartupPath, null);//资源文件不带扩展名称
byte[] buffer = (byte[])rm.GetObject("Sound.wav");
FileStream FS = new FileStream("Sound.wav", FileMode.Create);//新建文件
BinaryWriter BWriter = new BinaryWriter(FS);//以二进制打开文件流
BWriter.Write(buffer, 0, buffer.Length);//从资源文件读取声音文件内容
,写入到一个声音文件中
BWriter.Close();
FS.Close();
simpleSound = new SoundPlayer("Sound.wav");
simpleSound.PlayLooping();
}
private void button10_Click(object sender, EventArgs e)
{
if (simpleSound != null) simpleSound.Stop();
}
}
}